class SPECIES_Tank extends SpeciesType
	abstract;

static function string GetRagSkelName(String MeshName)
{
	return "UTTankAnim.HoverTankUT1";
}

defaultproperties
{
	SpeciesName="HoverTank"
	RaceNum=1
	MaleVoice="XGame.MercMaleVoice"
	FemaleVoice="XGame.MercFemaleVoice"
	MaleSoundGroup="XGame.xBotSoundGroup"
	FemaleSoundGroup="XGame.xBotSoundGroup"
	GibGroup="xEffects.xBotGibGroup"
	AirControl=+1.0
	GroundSpeed=+15.0
	WaterSpeed=+1.0
	JumpZ=0.0
	ReceivedDamageScaling=+1.2
	DamageScaling=+1.2
	AccelRate=+1.1
	WalkingPct=+0.8
	CrouchedPct=+0.7
	DodgeSpeedFactor=+1.0
	DodgeSpeedZ=+1.0
	DMTeam=1
}
